Interactive learning Environments

Serious games for systems you cannot restart.

Each laboratory is a user-friendly simulator. People who never sat in the modeling room practice decisions, see the delayed consequences, and compare redesigns on an explicit score.

Litigation support

  • Damages and industry structure
  • Expert narrative grounded in a tested model
  • Practice patterns similar to Cornerstone Research and Charles River Associates

Healthcare

  • Health policy dynamics
  • Veterinary medicine and One Health
  • Capacity, behavior, and delayed outcomes

Economics

  • Behavioral and experimental economics
  • Macro, firm, and industry models
  • Short-run versus long-run leverage

Cross-industry themes

  • Innovation, adoption, and diffusion — including AI
  • Leadership as systems thinking
  • Overshoot and collapse
  • Real options under uncertainty
  • Consensus among experts and stakeholders
  • Resource allocation and leverage points

Industry simulators

  • A generic structure and flight simulator for each industry
  • First candidate: lumber and forest products
  • Further industries commissioned with partners

Scoring inside a laboratory

Three redesigns. You set the weights.

A miniature of the multi-attribute metric used in the simulators. Fiscal cost is inverted so a lower bill raises the composite.

Attribute weights
  1. 1.Tighten feedback

    72

    Shorter information delays. Managers see consequences before the next budget cycle.

  2. 2.Redesign incentives

    64

    Reward long-run stocks, not quarterly flows. Slower to stand up, harder to game.

  3. 3.Add buffer capacity

    63

    Inventory, staffing, and fiscal slack. Expensive, and it buys time when shocks arrive.